By Ryan Creevy ‘19
When I first heard that another “Black Ops” game was being released, I was excited! Developed by Treyarch and published by Activision, the “Black Ops” games have always been my favorite in the long spanning “Call of Duty” series. When hearing that the new game in the series would not have a campaign, I became extremely worried that “Black Ops 4” would not be worth sixty dollars and would be disappointing. After playing the game for about a week now, I am glad that my prediction was wrong, even if there are a few major issues with the final product.
Like every “Call of Duty” game, the graphics run beautifully and have very detailed models for the structures and characters; however, the Blackout modes graphics tend to usually not fully load.
The selection of weapons in the game is surprisingly minimal, and I usually find myself using the same few weapons since certain ones are far superior to others. While this was disappointing, the weapons do have fantastic sound design, with each one sounding crisp and distinctly different than the others.
The highlight of “Black Ops 4” is the multiplayer. Usually, I am never a huge fan of “Call of Duty” multiplayer because of its simplistic gameplay, but this game’s multiplayer is much more complicated and easily my favorite in the entire series.
Like the other “Call of Duty” games, the gameplay is extremely fast paced, but there are many new aspects that make this game different from the others. One of these things is the removal of automatically regenerating health. Instead, after taking damage, you now have to self heal using a stimpak. This makes the gameplay extremely tense.
The multiplayer maps in “Black Ops 4” are fantastic and well-designed. Some new standout maps are Seaside and Contraband, which both have beautiful level design and flow perfectly because of their tight spaces and three lane layout. It was also great to see maps from previous “Black Ops” entries, such as Jungle and Slums, added to the game.
Another great addition is the Specialists and their abilities. These ten Specialists all have unique abilities, such as a grappling hook or deployable shield, that make the gameplay more strategic. Unfortunately, these Specialists do not have much of a backstory and come off extremely stale.
Another mode in “Black Ops 4” is the Zombies mode. Until “Black Ops 4”, Zombies has always been my favorite mode because of its storyline. Even though Zombies is still fun to play, it is the worst iteration of the game mode in the entire series. The new characters in the mode are not interesting in the slightest and barely have any characterization. Even the returning characters, such as Dempsey and Richtofen, have become uninteresting, and their new storyline seems like a retread of the one that was told in “Black Ops 3.”
Fan favorite perks, such as Juggernog, Speed Cola and Double Tap, have all been removed in favor of many useless perks, such as Death Perception, which highlights nearby zombies. In the other Black Ops games, it was vital to obtain these perks, but in “Black Ops 4,” I sometimes forget about getting perks since most are weak and barely help.
Even though there are many issues with “Black Ops 4” Zombies, it is still enjoyable to play. The mode is still extremely fast paced and chaotic, and there are many secrets that can be discovered in the maps, making the mode have a high replay value. The standout map is “IX”, which is set in a gladiatorial arena. This map has a fantastic design and atmosphere, as well as many traps and special zombie types that makes the map challenging.
Finally, there is Blackout, the new Battle Royale mode that is easily the worst part about the game. This mode feels like it was only added so “Fortnite” could have some competition. Even though the mode has some tense moments, it feels lazy and rushed. While the weapons still sound great, you can barely tell where they are being fired from which is something that is vital to know in a Battle Royale mode.
Most of the vehicles in Blackout handle extremely poorly and are not that fun to drive. Additions such as zombies are extremely pointless and were only added so that players can locate others in the game, which is sometimes needed since it’s extremely difficult to find people on the oversized map.
You barely have a fighting chance in Blackout. If someone sees you before you see them, you will most likely be defeated before you can even turn around to combat the other player.
Cade Ruggiero ‘19 agrees with my overall thoughts on the game: “The game is very enjoyable and fast paced. However, it is inconsistent and needs a lot of work to be done.”
Overall, “Black Ops 4” has many problems that diminish the overall game, but the fantastic Multiplayer mode and fun Zombies maps keep the game from being a total disappointment. I personally would give it a 7/10, and even though it is not the best game in the series, I recommend purchasing the game once it goes on sale.